How DMs Can Help Players Build Their Own Powers In D&D & Superhero RPGs
Game Masters of tabletop RPGs can help player design rules for new superpowers in Dungeons & Dragons and other roleplaying game systems.
Game Masters of tabletop RPGs can help player design rules for new superpowers in Dungeons & Dragons and other roleplaying game systems.
Session prep is a huge part of running a game of D&D, and while many DMs warn against overpreparing, it’s always better to go in with too much.
Artemismagus, Greytome, and I revisit our this old module series in this podcast and continue to flesh out our ideas.
Greytome and I discuss our prep-time rituals for our games.
In this week podcast Greytome and I are joined by Neo Kensai who leads the discussion.
Dungeons & Dragons can be as rules-heavy as the players decide, but DMs should always enforce these rules for a better roleplaying experience.
Artemismagus, Greytome, and I go another round discussing our module by further fleshing out our ideas.
Artemismagus, Greytome, and I start this new series where we are creating a module from scratch to be released to all for free.
Greytome and I discuss how to brainstorm and flesh out ideas when a game starts to get stale. This podcast is a simple discussion on the topic with multiple tangents being discussed.
Game Date: 3/21/2020Game Date: 6/20/2020 The players are charge with recovering the remains of Steon a fallen adventure and resident of Abilene.